As with other 4X games (like Civilization), this involves researching advanced technologies, constructing new buildings, and managing your population’s happiness. No matter which faction you choose, you must plant your nation’s flag in the dirt and slowly push your boundary markers across the planet. Planetfall’s factions are so interesting that I almost had trouble settling on one at the start of the game. And, the genetically engineered Amazons are stealthy warriors who ride dinosaurs into battle. The Assembly is an army of nearly undead cyborgs who see every planet as an organ bank ready for harvesting. The Syndicate is a purple-skinned race of intergalactic traders and merchants who possess powerful psionic attacks. I was impressed by the creativity expressed in every alien faction. The setting might be different, but the future remains full of colorful characters. Planetfall warps you into the future you awaken from cryogenic sleep to build a new empire on a variety of alien landscapes. Previously, the Age of Wonders series dropped players into epic wars set within fantasy worlds full of elven courts and warring dragons. This new Age of Wonders isn’t perfect, but its unique strategy-driven battles were worth the wait. Fortunately, these long gestations give Triumph Studios plenty of time to refine the strategy and pack a lot of tiny features into its robust combat system, and that is evident in Planetfall. Before that, Age of Wonders: Shadow Magic dropped in 2003. Age of Wonders is a long-running strategy franchise, but new entries only release every other blue moon.
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